




I have developed VR environments in applications such as Spatial, and Meta Horizon for group exercises conducted remotely, as well as individual dynamics like public speaking practice, such as elevator pitch scenarios. Additionally, I created virtual training rooms with embedded content in the form of virtual slides, audio, or video, allowing for immersive and interactive learning experiences.
These VR environments provide users with a platform for collaborative exercises, while also offering a controlled space for individuals to improve their public speaking skills in realistic, yet risk-free settings. The integration of multimedia content enhances the overall training experience, making it more engaging and effective for participants.